Advanced Graphics Programming at La Trobe University

Known as CSE3AGR (Advanced Topics) in 2009

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About Paul Taylor:

I gained my undergraduate degree (BCSSE)at La Trobe University in 2004

BCSSE - Bachelor of Computer Science - Software Engineering with a major in Games Technology

After leaving La Trobe I worked at Computer Accociates as a Malware Researcher for 1 year, before returning to La Trobe University.

I'm Currently researching for my PhD at La Trobe University, Bundoora, Victoria, Australia under Zhen He in the Department of Computer Science and Computer Engineering.

I currently Lecture Advanced Game Technologies, Game Design Theory, and Games Modding at La Trobe University.

Current Areas of Research:

  • Realistic Dynamic Terrain Generation and Simulation
  • Game Design and Development
  • Modding
  • UnrealScript/ UDK Coding